June 2011: Announcement and a teaser trailer at E3, the first announcement lines up the hype for the up and coming information.
June 2012: A year later a website and twitter hashtag were released and updates on Facebook previewed Gameplay footage posted online game producer Brian Miller expressed that these features gives the audience a lot of pre-release information which will make it more exciting.
March 2013: Official advert released! Promotional boxers were able to be pre-ordered in stores, it was further promoted on TV and radio adverts. This steps up a whole new level of excitement as the release is coming closer.
April 2013: The game was reviewed in game magazines and at the gadget show event was able to be played so that the fans knew what they were in for leading up to new gameplay footage on YouTube.
December 2012: Trailer posted on paramount website along with a release date.
185767
I believe their objective was to get the fans hyped so that the word is spread around generating possible more income.
-post the picture-
However IGN critised the game with "terrible animations, boring action, a dumb plot and a ton of bugs.
Thursday, 15 May 2014
Wednesday, 7 May 2014
Case Study 2: Wii Party
CASE STUDY 2: Wii Party
GAME RESEARCH -
- When was Wii Party released on the Nintendo Wii?
- Wii Parties first release was in Japan on July 8 2010.
2. Which developer/institution created Wii Party?
- Nintendo
3. How many copies has the game sold since release
- 7.94 million
BROADCAST -
Broadcast
BROADCAST -
Broadcast
- What are the key conventions of a videogame TV advert? What would you expect to see in most videogame TV adverts?
- In-game footage, a main title with a slogan for example. FIFA 14 - We are FIFA 14. I would also expect to see compatible platforms the game can be played on like XBOX ONE, PS4, XBOX 360 etc. Key conventions such as the cover of the game at the start or end of the advert is important so that you know what you're looking for in shops/online. Currently social media sites are probably the biggest way to spread music videos using things such as hashtags, I would highly expect to see twitter and facebook logos with a certain hashtag. To promote things such as Wii Party they use target audiences in their adverts expressing a variety of different ages, shapes and forms.
2. How many of the key conventions you have listed above appear in the Wii Party TV adverts? List them with specific details from the Wii Party TV adverts.
- Yes, the Nintendo logo is always seen aswell as 'Wii Party' in the classic Wii text. The logo of Nintendo is always standing out, I think this is good because Nintendo has been a success over the last 60 years with consoles such as Nintendo 64, Gameboys and DS's. Within multiple Wii Party adverts stars such as Jamie Redknapp and Harry Redknapp are seen with their family competing in family 'Wii Party's'. Jamie Redknapp and Harry Redknapp are known pe
Hurtle Heist
TASK 1
Target
Audience Demographics:
Male: 35% -
Female: 65%
Average
age:
9-38 years
old. Our younger generation will be primarily male ‘dominated’ whereas our
older generation of users will be female.
ABC1 social
class
Platform(s):
Available
to purchase on Android, IOS and Windows.
TASK 2
A: How will you create marketing materials that
attract audience attention to
the game?
- To attract attention to your game you will need
to make the marketing campaign interesting to view, therefore creating TV
adverts which express the narrative of the game so that people are intrigued to
be a part of the experience which we like to call ‘Hurtle Heist’.
I: How will you generate audience interest?
- When people’s attention have been caught
they’re most likely interested in the product, so to create a successful
product you will have to interact with your audience to find out what they
like.
D: How will you stimulate audience desire to buy the game?
A: How will you promote audience action?
Planetside 2
What is Planetside 2?
- PlanetSide
2 is a free-to-play massively multiplayer online first-person shooter published by Sony Online Entertainment
What genre does the game
belong to?
- Massively multiplayer online first-person
shooter.
Planetside 2
developer/publisher:
- Sony Online Entertainment.
When was it launched?
- November 20 2012
How does the gameplay
work?
- You join 1 of 3 “army’s” that you will represent
throughout the game, the army’s follow as such:
The Terran Republic
The Vanu Soverignty
The New Conglomerates
You then have access to the free online gameplay.
What are the six
different player classes in the game?
- Each class has several unique weapons and
special abilities. For each class new weapons, upgrades, and abilities can be
acquired using in-game certification points. In addition, each class can earn
ribbons and medals which reward additional certification
What is the story or
narrative to the game?
- The narrative of the game is set approximately
300 years after the discovery of “Auraxis”, however the chronology of the game
universe begins a few years before. The Earth has come to the end of a shocking
war, the world government united under one banner “The Terran Republic”. 175
years after the leader of The Terran Republic were appointed the world
government him and the other leaders were killed therefore a war between The
Terran Republic and The New Conglomerates break out. The Conglomerates then
attack The Vanu Sovereignty.
Business model
How much does Planetside
2 cost to play?
- The game is free.
What does a subscription
offer to players?
- The
subscription offers the users of the game to purchase in-game features to boost
their attack or defence, I believe this is also how Sony make money of the
game.
What can the in-game
currency be used to buy?
- I
believe using the certification system, players will be able to
customize how they play using different classes or vehicles. For example, a
player can purchase certifications to alter the main function of the Sunderer
vehicle, meaning they can unlock the ability to have fellow squad members spawn
from the vehicle, or as an alternative, give the vehicle the ability to repair
and restock the ammunition of nearby allied vehicles.
Why do some players
dislike games in which users can buy additional weapons or health?
- Old school gamers are used to completing the game
and enjoying the game with just the game however nowadays purchasing additional
extras can somewhat ruin the games experience for certain players. Personally,
I agree with additional content added onto games however only a small variety
of things. I don’t agree with extra health, armour etc.
The three factions
Summarise the three factions that players can join
in the game:
The Terran Republic:
- Their colours are red
and black. TR forces are distinguished by their use of rapid fire weapons and
mini guns, large magazines, and high speed medium tanks and fighters.
The Vanu Sovereignty:
- Vanu employ advanced plasma and taser technology
on the battlefield, distinguished by lack of bullet drop, high accuracy and low
recoil as well as highly manoeuvrable hovering tanks and empire specific
fighters such as the Scythe.
The New Conglomerates:
- Their
colours are blue and gold. Conglomerates use hard hitting gauss weaponry that
is devastating at short and medium ranges with a medium reload time, supported
by heavily armoured assault troops and durable tanks and fighters that also
have the highest damage per shot in the game.
Planetside 2: Target audience
Now write a target audience demographic for
each faction from Planetside 2 – it will be similar to the
overall target audience but think carefully about changes in age, education or
employment:
The Terran Republic
The Vanu Sovereignty
The New Conglomerates
Now use what you have learned about psychographic
profiling to choose potential psychographic groups for each of the three
factions:
The Terran Republic
The Vanu Sovereignty
The New Conglomerates
Explain why those psychographic groups would fit
that particular faction.
Subscribe to:
Posts (Atom)